﻿<?xml version="1.0" encoding="utf-8"?><Type Name="IRootDesigner" FullName="System.ComponentModel.Design.IRootDesigner"><TypeSignature Language="C#" Maintainer="auto" Value="public interface IRootDesigner : IDisposable, System.ComponentModel.Design.IDesigner" /><TypeSignature Language="ILAsm" Value=".class public interface auto ansi abstract IRootDesigner implements class System.ComponentModel.Design.IDesigner, class System.IDisposable" /><AssemblyInfo><AssemblyName>System</AssemblyName><AssemblyPublicKey>[00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00]</AssemblyPublicKey><AssemblyVersion>1.0.3300.0</AssemblyVersion><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the &lt;link location="node:gtk-sharp/programming/threads"&gt;Gtk# Thread Programming&lt;/link&gt; for details.</ThreadSafetyStatement><Interfaces><Interface><InterfaceName>System.ComponentModel.Design.IDesigner</InterfaceName></Interface><Interface><InterfaceName>System.IDisposable</InterfaceName></Interface></Interfaces><Attributes><Attribute><AttributeName>System.Runtime.InteropServices.ComVisible(true)</AttributeName></Attribute></Attributes><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>A root designer is the designer that is in the top position, or root, of the current design-time document object hierarchy. A root designer must implement the <see cref="T:System.ComponentModel.Design.IRootDesigner" /> interface. A root designer typically manages the background view in designer view mode, and usually displays the controls within the base container of the current design time project.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Provides support for root-level designer view technologies.</para></summary></Docs><Members><Member MemberName="GetView"><MemberSignature Language="C#" Value="public object GetView (System.ComponentModel.Design.ViewTechnology technology);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance object GetView(valuetype System.ComponentModel.Design.ViewTechnology technology) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Object</ReturnType></ReturnValue><Parameters><Parameter Name="technology" Type="System.ComponentModel.Design.ViewTechnology" /></Parameters><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>This method returns a view object that can present a user interface to the user. The returned data type is an <see cref="T:System.Object" />, because there can be a variety of different user interface technologies. Development environments typically support more than one technology.</para><block subset="none" type="note"><para>The <see cref="F:System.ComponentModel.Design.ViewTechnology.Passthrough" /> and <see cref="F:System.ComponentModel.Design.ViewTechnology.WindowsForms" /> fields are obsolete. Use <see cref="F:System.ComponentModel.Design.ViewTechnology.Default" /> for new designer implementations.</para></block></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Gets a view object for the specified view technology.</para></summary><returns><attribution license="cc4" from="Microsoft" modified="false" /><para>An object that represents the view for this designer.</para></returns><param name="technology"><attribution license="cc4" from="Microsoft" modified="false" />A <see cref="T:System.ComponentModel.Design.ViewTechnology" /> that indicates a particular view technology.</param></Docs></Member><Member MemberName="SupportedTechnologies"><MemberSignature Language="C#" Value="public System.ComponentModel.Design.ViewTechnology[] SupportedTechnologies { get; }" /><MemberSignature Language="ILAsm" Value=".property instance valuetype System.ComponentModel.Design.ViewTechnology[] SupportedTechnologies" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.0.5000.0</AssemblyVersion><AssemblyVersion>2.0.0.0</AssemblyVersion><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.ComponentModel.Design.ViewTechnology[]</ReturnType></ReturnValue><Docs><value>To be added: an object of type 'ViewTechnology []'</value><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>The <see cref="T:System.ComponentModel.Design.ViewTechnology" /> enumeration indicates the supported view technologies.</para><block subset="none" type="note"><para>The <see cref="F:System.ComponentModel.Design.ViewTechnology.Passthrough" /> and <see cref="F:System.ComponentModel.Design.ViewTechnology.WindowsForms" /> fields are obsolete. Use <see cref="F:System.ComponentModel.Design.ViewTechnology.Default" /> for new designer implementations.</para></block></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Gets the set of technologies that this designer can support for its display.</para></summary></Docs></Member></Members></Type>