
#Tip: You can create a supermake.local file and this script will get the variable from there!
BINNAME=openarena
MODNAME=oax
#ARCH should be either i386 (32 bit) or x86_64 (64 bit)
ARCH=i386

if [ -r ./supermake.local ] ; then
source ./supermake.local
fi

if [ -r $BINNAME ] ; then
	echo $BINNAME found
else
	echo $BINNAME not found! Check the variables in the script
	exit 1
fi

#Create the mod dir
mkdir -p ~/.openarena/$MODNAME


pushd ..
#Build, pak it and start 
make && cd build/release-linux-$ARCH/baseq3 && zip -r ~/.openarena/$MODNAME/$MODNAME.pk3 vm && $BINNAME +set fs_game $MODNAME +set debug 1 +set sv_pure 0 +vm_ui 2 +vm_game 2 +vm_cgame 2
popd

